Struct ggp_rs::player::RandomPlayer [−] [src]

pub struct RandomPlayer;

A player that chooses a random move from all possible of legal moves

Trait Implementations

impl Player for RandomPlayer

fn name(&self) -> String

fn select_move(&mut self, game: &Game) -> Move

fn meta_game(&mut self, _: &Game)

fn cutoff(&self) -> u32

fn out_of_time(&mut self, _: &Game) -> Move

fn stop(&mut self, _: &Game)