Struct ggp_rs::Move [−] [src]

pub struct Move {
    // some fields omitted
}

A move in a game

Trait Implementations

impl Display for Move

fn fmt(&self, f: &mut Formatter) -> Result<(), Error>

impl Debug for Move

fn fmt(&self, f: &mut Formatter) -> Result<(), Error>

Derived Implementations

impl Hash for Move

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialEq for Move

fn eq(&self, __arg_0: &Move) -> bool

fn ne(&self, __arg_0: &Move) -> bool

impl Eq for Move

impl Clone for Move

fn clone(&self) -> Move

fn clone_from(&mut self, source: &Self)